Div Zero Press Kit — Logos, 22 screenshots, trailer, and fact sheet

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Official Press Kit · March 2026

Div Zero

A spatial puzzle experience built exclusively for Apple Vision Pro. Your room. Your hands. No tutorials. No interruptions.

"Reality does not break all at once. It shifts. If you are paying attention, you will know what to do."
Official Trailer

Title

Div Zero

Platform

Apple Vision Pro

Price

$39.99

Release Date

March 24, 2026

Developer

ImmersiveX Labs

Genre

Spatial Puzzle · Narrative

Controller

Hand Tracking Only

In-App Purchases

None

Account Required

No

Ads

None

Website

divzeroapp.com

Copyright

© 2026 ImmersiveX Labs

Div Zero is a spatial experience designed exclusively for Apple Vision Pro. From the moment it begins, your real room becomes part of the system — not as a backdrop, but as an active element of the narrative. Your hands are the only controller.

There are no tutorials. No traditional failure states. Timers exist, but they do not punish. Puzzles emerge from your environment and unfold through observation. The experience rewards patience and curiosity over speed.

A narrative is revealed through space, objects, and sound — no cutscenes, no interruptions, no loading screens that break presence. Every interaction and transition was designed around the way Vision Pro works. Not adapted from another platform. Built here.

The experience opens in the player's own room — unmodified, with no overlays. A broken digital timer appears, floating above the floor in fragments. Reassembling it triggers the arrival of an orb — the entity that guides, illuminates, and unlocks dimensional transitions throughout the journey.

From there, reality fractures outward: hand-crafted environments spanning a clock tower interior, a coastal landscape, a church, underground passages, and beyond — each built around a puzzle mechanic that feels native to the space.

Div Zero is Part One of an ongoing series. The story begins here.

Built Exclusively for Vision Pro

Every mechanic, transition, and interaction was designed natively for visionOS. Not a port, not an adaptation. Div Zero exists only on Vision Pro.

Fully Hand-Tracked

No controllers, no remotes. Natural pinch and reach gestures are the interface. A unique arm-extension locomotion mechanic — discovered during playtesting — adapts dynamically to each user's height and arm span.

No Tutorials. No Failure.

Timers exist but do not punish. There are no game-over states. Puzzles unfold through observation and patience — the experience trusts the player to discover how it works.

Your Room Is the Level

The experience begins in the player's real, unmodified space. Puzzles and objects appear within it. Mixed reality and full immersion transition seamlessly without breaking presence.

Narrative Through Space and Sound

No cutscenes. No dialogue boxes. The story is revealed through the environment, objects, ambient audio, and spatial voice. Immersion is never interrupted.

Comfort-First Design

Movement and pacing were carefully tuned to minimize motion discomfort, including for users who are highly sensitive to motion sickness. Comfort was a core design priority throughout development.

Visual Assets

Div Zero — The Fracture The Fracture
Div Zero — The Mechanism I The Mechanism
Div Zero — The Mechanism II The Mechanism
Div Zero — The Sanctum II The Sanctum
Div Zero — The Sanctum IV The Sanctum
Div Zero — The Threshold I The Threshold
Div Zero — The Threshold II The Threshold
Div Zero — The Threshold III The Threshold
Div Zero — The Ancient I The Ancient
Div Zero — The Ancient III The Ancient
Div Zero — The Descent I The Descent
Div Zero — The Signal The Signal

12 screenshots across 7 environments. Full-resolution files included in the Press Kit download.

ImmersiveX Labs is an independent studio focused on spatial computing experiences. Div Zero is the studio's debut title on Apple Vision Pro — and was built from the ground up to take full advantage of the platform's unique capabilities in passthrough, depth sensing, hand tracking, and spatial audio.

The studio's approach prioritizes presence over spectacle: experiences designed to feel inevitable on the hardware they run on, not impressive at the cost of immersion.

For review access, interview requests, high-resolution assets, or any press inquiries, reach out directly. We respond promptly.

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About ImmersiveX Labs — Standard Boilerplate

ImmersiveX Labs is an independent spatial computing studio. Its debut title, Div Zero, is a hand-tracked puzzle experience built exclusively for Apple Vision Pro. The studio designs experiences that are native to their platform — not adapted from other hardware — with a focus on presence, comfort, and environmental storytelling. Div Zero launches March 24, 2026 on the Apple Vision Pro App Store at $39.99. No ads. No in-app purchases. No account required.