Exclusively on Apple Vision Pro

Div Zero

A hand-tracked puzzle game that opens in your real room and unfolds across seven hand-crafted worlds. No controllers, no tutorials.

See how it begins

visionOS native

Built only for Vision Pro

Every mechanic was designed around hand tracking and passthrough from the start. Div Zero doesn't run anywhere else, and wasn't built to.

Hand tracking only

Pinch and reach to interact, without controllers or remotes. An arm-extension locomotion mechanic scales to your height and arm span, something we only worked out during playtesting.

Your room is the level

Div Zero opens in your real, unmodified space. A broken digital timer floats above the floor in fragments. Reassemble it, and the rest of the world arrives.

No tutorials, no failure states

Puzzles unfold through observation. Timers exist but nothing punishes you, and you're trusted to figure out how it works.

Seven hand-crafted environments

A clock tower interior, a coastal landscape, a church, underground passages, and more. Each is built around a puzzle mechanic that belongs to the space. Part One of an ongoing series.

Environments

Seven hand-crafted worlds

The experience opens in your unmodified room

It starts in your real, unmodified room.

Hand-tracked interaction, no controllers

Hand tracking throughout: pinch, reach, extend.

One of seven hand-crafted environments

One of seven hand-crafted environments.

Puzzles emerge from the environment

Puzzles emerge from the space, not from menus.

At a glance

The essentials

$39.99
One-time purchase on the App Store
Hand tracking
Pinch and reach gestures only. No controllers or remotes.
Seven environments
Part One of an ongoing series
Pay once
No ads, no in-app purchases, no account required

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Just put it on, and begin.

$39.99 on the Apple Vision Pro App Store.